EntertainmentApril 04, 2013
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LucasArts is being closed by Disney!

A sad day has came to play for all game industries across the nations as another veteran comes to their end. With staff members being lay-offed LucasArts has decided to shift from being a internal game developer to a licensed game company. It was no easy decision but new owners (Disney) announced on Wednesday afternoon that they would be closing the studio because of serious doubts over future projects for Star Wars and as a result over 150 jobs have been lost.

“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

As of last month, rumors of Star Wars 1313 and First Assault were in the makings but immediately was put into halt with "on hold" as LucasArts needed to focused on the new trilogy instead. It's safe to say neither one of these projects will be in the makings as of now.

It's sure to speculate that the signs of future projects for LucasArts would soon come to end since 2010. LucasArts president Paul Meegan began a series of cuts that led to 60 development staff layoffs and reportedly resulted in Force Unleashed 3 being halted. With key staff members beginning to exit such as writer Haden Blackman and experienced creative director Clint Hocking; it seemed there was no clear visual creative ideas for the studio, no business plans and etc. for Star Wars universe.

Other reasoning of departure is partly the fans. Fans growing up is almost impossible to recapture experiences that were recalled fondness from their childhood. With Hollywood tackeling the nostalgia/reality disconnect by rebooting key franchises such as Star Trek, Batman and the Avengers; it's hard to see how LucasArts non-current creative team could exceed with sheer high weight expectation.

We're sorry to bring such sadness to the truly committed fans of LucasArts but this chapter must end.

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